Command Decision
Command Decision
was published by Game Designer's
Workshop in 1986. The game was the culmination of many years of
effort on the part of Frank Chadwick.
Frank Chadwick's first attempt to
design a game happened 25 years (before 1993) when he sat down to
redo (Avalon Hill's)
Afrika Korps game in an attempt to make it better and more
historical. Command Decision started life as a personal
project for Frank so that he could game out the battles of the
Western Desert with a set of playable rules. Due to his knowledge of
the different orders of battle for both sides, he gave that project
up when he realized that he could never really enjoy a game set in
the Western Desert. He knew all too well who was where at any given
time, thus battles were limited in terms of "what ifs." Thus, it was
off to the Russian Front, where anything was possible in terms, and
so Command Decision came to be.1

Command Decision
enjoyed its own periodical in the form of
Command Post,
a newsletter published by GDW which later became
Command Post
Quarterly. In addition to two expansion modules (later
combined with the base game in one package, as shown below), there
was a modern version called Combined Arms released in 1988, a
First World War version entitled Over The Top! released in
1990, and a combination of the Second World War and Modern rules
into one package with Command Decision II in 1992.

Frank Chadwick rebooted his Command
Decision line in 2006 with a new series of releases published
by Test of Battle Games. Major changes included a time scale of 30
minutes per turn rather than 15, and sequential movement rather
than simultaneous. The core game, Test of Battle, with US,
British, German and Russian orders of battle and data charts, was
released first. A series of Campaign books and another series of
Army books was announced to follow on, and the first release of
each was achieved in 2007. Benghazi Handicap covered
battles in North Africa in 1940 and 1941, and Stars & Stripes
Forever fleshed out the US order of battle in Europe and the
Mediterranean in addition to providing rules to cover unique
national aspects.2
Notes
-
Editor's introduction to
"Chadwick's Guide to the Afrika Korps",
Command
Post Quarterly (Fall 1993, GDW)
-
boardgamegeek.com listings and
the Test of Battle website at http://testofbattle.com/drupal-4.7.4/
|

Command Decision |
Developer: |
Frank Chadwick |
Publisher: |
Game Designer's
Workshop (GDW) |
Date
of Release: |
1986 |
Scale: |
Squad level |
Players: |
2
or more |
Campaign Type: |
Operational-level interface |
Components: |
► 32 page basic & advanced rules book
► 4 page introductory rules summary
► 28 page National Organization Charts booklet
► 16 page National Data Charts booklet
► 2 cardstock reference charts
► 12 page Stolberg Corridor campaign rules booklet
► 240 1/2" counters |
Expansions: |
► Bastogne (1987)
► Barbarossa (1988) |
Sequels: |
► Command Decision II (1992)
► Command Decision: Test of Battle (2006) |
|
|