Sniper! House to
House Fighting In World War II
Sniper! was developed by Jim
Dunnigan, Hank Zucker, John Young, Ed Curran, Bob Felice, Bill
Sullivan, Angel Gomez, and Hal Vaughn. The game is significant in
the history of commercial tactical board wargaming for being the
first treatment of man-to-man combat in the Second World War.
Specifically, the game focused on urban combat between American and
German forces.
The game was
published in three different formats by SPI; in a simple white box
(a trademark of early SPI games), in the more common black counter
tray with wraparound cover, and in a "Designer's Edition" with
colour box and
mounted mapboards. The game was
notable for a
Simultaneous Movement system of
play where orders were pre-plotted and turns were executed
simultaneously.
The rulesheet was an
unwieldy single page 23" by 35", folded along the divisions between
the 10 pages on each side of the sheet. The rules were reasonably
complex with procedures for facing and sighting, both horizontal and
vertical movement (including ladders, staircases, jumping, and lying
prone), fire combat, hand-to-hand combat, rifle grenades, satchel
charges, tanks and vehicles, traffic accidents, rocket launchers,
flamethrowers, and an eponymous chapter on sniper fire. A set
of optional rules discussed in the designer's notes covered sewer
movement and combat.
The map was unique in
depicting buildings as parallelograms (though printed material
incorrectly used the term trapezoid) in order that the abstracted
shapes would allow for consistency in
Line of Sight rules.
The game included 1
34" x 22" Map, 2 Sniper charts and tables, Game Rules, 1 Pad of
Simultaneous Movement Sheets, two sets of 2 tanks, two sets of
2 APC's and two sets of 2 trucks as well as one counter sheet with
400 die-cut counters in olive green for the Allies, grey for the
Germans, and white
system counters. The map itself was
in shades of red. Scenarios covered situations on the Eastern Front,
North Africa, Italy, France, Yugoslavia, and the Polish uprising. In
all, this was a surprisingly comprehensive look at the subject given
how early in the history of tactical wargaming this release was
made.
The game was fairly
well supported by variant articles in Moves magazine, though
the additional content was generally shallow in nature, with no new
counters, nationalities, vehicles or maps appearing. The game is
often linked with Patrol, which appeared in 1974 and focused
on man-to-man combat in rural areas. The two games were in fact
combined by TSR, Inc. when it acquired SPI properties in the early
1980s, and marketed as the 2nd Edition of
Sniper!, and followed by two companion games as well as a
science-fiction version.
Articles
Moves |
No.8 |
Apr-May 1973 |
►Discussion in "Designer's Notes"
column on playtesting of the game. |
No.11 |
Oct-Nov 1973 |
►(grognard.com lists a
variant article entitled Sniper! Free-For-All by Hank Zucker
(Variant) but the actual magazine doesn't appear to contain
it). |
No.12 |
Dec-Jan 73-74 |
►Questions and Answers
►Tenement (variant by M.E. Clifford - a not-so-serious modern
day adaptation including GANGWAR and RIOT-BUSTING reflecting
turbulent times prevailing in 1970s New York) |
No.15 |
Jun-Jul 1974 |
►The Dogs of War (variant by Dale
Johnson, adding war dogs to the game) |
No.16 |
Aug-Sep 1974 |
►Sewers in Sniper! (Variant by
Lloyd Eric Costen) |
No.17 |
Oct-Nov 1974 |
►An Even More Realistic Sniper!
(Variant by Phil Kosnett) |
No.18 |
Dec-Jan 74-75 |
►Sniper! Game Profile
(Analysis by Martin Campion) |
No.19 |
Feb-Mar 1975 |
►Fire Teams in Sniper! (Variant) |
No.22 |
Aug-Sep 1975 |
►Opportunity Fields of Fire
(Variant by Robert D. Zabik) |
No.23 |
Oct-Nov 1975 |
►Errata: Sniper! |
No.27 |
Jun-Jul 1976 |
►Scenarios for Modern Games
(Scenarios by Phil Kosnett)
►Additional Variants for Sniper!: (Variant by Thomas Hawkins) |
No.30 |
Dec-Jan 76-77 |
►Focusing in on Sniper!
(Variant by Ray Thorne)
►New Terrain Features on Sniper! (Variant by Lloyd Eric Costen)
►Notes from the Polish Underground: (Critique by John Siscoe) |
Jagdpanther |
No. 4 |
|
►Snipe Hunt! (Variant by
Anthony V. Trevelian) |
No. 8 |
|
►Chaplain! (Variant by Rev John K.
Dalton ) |
No. 12 |
|
►Starship Sniper (Variant by
Scott Rusch) |
No. 13 |
|
►Sniper-Patrol (Variant by Michael
Forbes) |
Strategy & Tactics |
No. 45 |
Jul-Aug 1974 |
►Simove Observations: (Critique by
Gordon P. Cavis) |
No. 47 |
Nov-Dec 1974 |
►Combination Play System (Variant) |
No. 111 |
|
►Over the Hills and Through the
Woods: Campaign Games for Sniper: (Variant by James E.
Meldrum) |
Fire &
Movement |
No. 62 |
Oct-Nov 1989 |
►World War II Anthology: Chapter 2:
The Eastern Front: (Review by Rick Swan) |
Phoenix Magazine |
No. 3 |
|
►Resistance: A New Scenario for
Sniper! (SPI) (Scenario/Variant by Bob Latter) |
No. 6 |
|
►Modifying Sniper! (SPI) and
Patrol! (SPI) (Variant by Martin Thorne) |
No. 21 |
|
►World War II Tactical Games Review
(Review by Geoff Barnard) |
Outposts Magazine |
No. 1 |
|
►Snipe Hunt (Scenario by Anthony V.
Trevelian) |
No. 6 |
|
►PBM: Sniper (Variant by John
Trosky) |
No. 11 |
|
►Playback: PBM Sniper (Replay
by John Trosky) |
|
Sniper! House to House Fighting In World War II |
Developer: |
See article |
Publisher: |
Simulations
Publications, Inc. |
Date
of Release: |
1973 |
Scale: |
Man-to-Man |
Players: |
2 |
Campaign Type: |
None |
Components: |
► 22" x 35" map
► folded rules sheet
► two doubles side chart/tables
► 30 page plotting book
► 400 1/2" counters
► counter organizer
► vehicle cards
► six-sided die |
Sequels: |
Sniper! 2nd Edition (TSR) |
|
All photos from the
webmaster's collection
|