Rommel's Panzers
Rommel's Panzers
was perhaps the first military "micro-game" with a modern land
tactical theme, certainly the first to be marketed by the company
who became famous for inventing the concept, MetaGaming. The first "microgame",
a sci-fi ground combat title named Ogre, was released by that
company in 1977.
Rommel's Panzers
is set in the North African desert, with units consisting of
individual tanks, anti-tank guns, and trucks. There are six
scenarios included, and rules are divided into a basic set, and an
advanced set, the latter which includes off-map artillery and land
mines. The basic rules include procedures for vehicle facing,
overruns of anti-tank guns and hidden initial placement.
Articles
Strategy & Tactics |
No. 40 |
|
►"PanzerArmee Afrika
and the War in the Desert, June 1940-December 1942" by
Albert A. Nofi (Historical) |
Fire &
Movement |
No. 60 |
|
►"World War II
Anthology: Chapter 1: The Mediterranean Theatre" by
Vance von Borries (Review)1 |
Panzerfaust |
No. 54 |
|
►"Prelude to Afrika
Korps" by Robert W. Garbisch (Historical)
►"Simulating the Desert War: Confessions of a
Frustrated War Gamer" by J.E. Pournelle (Analysis/Historical) |
Phoenix |
No. 28 |
|
►"Rommel's Panzers" by
Paul King (Review) |
Notes
-
The grognard.com site mentions that F&M 60
reviews Rommel's Panzers in this issue, but the article actually
notes that "Missing from the reviews below is Rommel's Panzers (Metagaming,
C. 1982), marketed as a "microgame."
|
Rommel's Panzers |
Developer: |
Game design by Roger Damon
Edited by Keith Gross |
Publisher: |
MetaGaming |
Date
of Release: |
1978 |
Scale: |
Platoon level |
Players: |
2 |
Campaign Type: |
None |
Components: |
► unmounted 14" x 12" map
► 20 page rules booklet
► 42 1/2" counter sheet
► 84 1/2" counter sheet |
Add-ons: |
none |
|
|