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Monkeys With
Typewriters
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Discussion at the
gamesquad.com ASL
forums generated the question of what would happen among
scenario designers presented with the same material. To that
end, a contest was organized at the start of September 2008. Ian
Percy collected data on a real world situation from forum
participants who contributed materials related to the fighting
at Carpiquet airfield, during Operation Windsor in early July
1944. The battle was selected after discussion on the forum.1 |
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The real-world
battle pitted a reinforced Canadian brigade, supported by
divisional artillery assets and a regiment of armour, against
elements of the 12th SS Panzer Division. The information
provided to contestants included a map, tracts from the Official
History of the Canadian Army in the Second World War by C.P.
Stacey, and a number of photographs from the Canadian Library
and Archives online.
Judging was done
by a panel of "experts" rather than by popular vote. Steven
Linton, Ian Percy, Tom Repetti, David Roth, and James Taylor all
volunteered their services as judges. Kerry Smith served as
"Scenario Anonymizer Guy" (SAG), accepting submissions and
reformatting them before sending them to the judges to maintain
the anonymity of the participants. |
The rules of the contest
were presented as follows:
The Aim
To see how scenario designers would deal with the same source
material to design a scenario based on a limited action. 10
similar scenarios or 10 different ones?
The Rules
1. Design a
scenario based on the attached (material). Extra research cannot be
legislated against but please acknowledge that it's been done
with the submission.
2. No limit on size or length of scenario, big or small is good.
3. Submissions will be sent to the Judging Panel for discussion
and blind Final Judgement i.e. no designers name on the card.
4. Rights will remain with the designers, but it'd be in the
spirit of the contest for them to allow the scenarios to be made
available as a free download.
5. Format doesn't matter. I have Word and Powerpoint scenario
cards if anyone wants to use them, but I'll reformat any entries
to a consistent format before passing them to the judges...
The Timing
Submissions in by 5th October 2008. Judging starts ASAP after,
with 6 weeks judging time allocated.2
Following up to
enquiries on the forum, Ian Percy responded with the following:
First and
foremost, the question...is whether this is
a contest or an exercise? I'd have to answer that it's a bit of
both, but I see it as an exercise more than a contest. Oh sure,
there's some healthy competition there to liven things up, but
we're not playing for huge prizes here. I'd hope that the
scenarios produced will one day end up being in a publishable
form, but up to that day, they're effectively PT scenarios. Some
may well be more ready than others
How much playtesting? However much you feel comfortable with!
Think you've got a workable scenario with a solo playing or two?
Send it. Got an army of playtesting rats locked in a basement
who've played it and checked it for historical accuracy a million
times? Send it. If you're not comfortable with where your scenario
is at come submission time, then send it anyway and tell us why
you think its not ready.
I'd like to see this as the first part of a process. First it'll
be interesting to see how everyone is thinking, and second it'll
be really cool to see these develop post submission. Lets make it
as much a two way street as possible (three way including the
authors, judges and peanut gallery?) and try and get some insights
and hopefully some Cool Scenarios out of it. With a couple of
nominal prizes thrown in for good measure.3
Thirteen scenarios
were submitted, from a diverse range of players, including some well
known and established designers.
Tom Repetti reported
the following on October 15th:
We're still
bandying about how we want to present the results. I'm hoping
we'll just do it as two groups - the Top 5 and Bottom 8. That way
nobody gets too excited or hurt. We'll also sift through our
comments and provide a few choice bits of feedback, both as
constructive criticism and self-defense. And in order to give
everyone an idea of what kind of dysfunctional personalities we
had sitting in the judge's chambers this time out.
From there, the Top 5 all get playtested by all 6 judges over the
next 2 months or so. They then rate each scenario again, and we
have a winner, with full bragging rights therefrom. Medals are
awarded, much back-slapping and mutual admiration, everybody goes
home happy, and we do it again sometime soon.4
On December 17th, the announcement
of final placings was made;
#5 Fourth Of
July by Chris Olden
Board 53, 6 Turns
This scenario depicts the attack by Le regiment de La Chaudiere
and the Fort Garry Horse on Southern part of Carpiquet, held by
3rd company, 3/26 SS. The Canadians have a half board of OG to
cover to close with the village with Shermans and Wasps to do the
job, and a pretty vanilla German OB defending, aided by 150mm OBA
AND rocket OBA. In the end, we all thought the scenario looked
great "out of the box" and had the potential to be excellent, with
some great flovour SSRs including ABTF cellars and Fanatic
Strongpoints but needed some serious tweaking, especially the OBA.
Our judges comments included (and I'll post the fuller ones when
we start a thread for each):
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"Oh sh*t, all
my Canadians are dead" - Ian
-
"At first
glance this one looked real neat! OBA, Rocket OBA, strong
leaders, fun toys including one of my favz - the German 75mm Inf
gun, plus two Wasps. But after two playings, we came to an
agreement that this one was just weighed far too heavy for the
Germans. The OBA and Rocket OBA (both 150mm) never go away per
SSR. And the Blazes spread like...like wildfire. Half the town
was blazing away by end of game. I'd like to see some major
changes done as I think this one could be a very good scen. " -
Dave Roth
#4 50 Butchers
by Glenn Houseman
Boards 53 and 35, 5.5 Turns
Rather more of a generic "Canadians attack Carpiquet" this one,
with a great title. This generated more discussion about its
balance than any other scenario and was played multiple times. As
it is, there were enough questions about it to rank it 4th, but at
least one judge reckoned it was the scenario with most potential.
Some comments:
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"Fun toys for
both sides, good mix of units, smallish playing area yet room to
move around with three avenues of
approach...what's not to like? The Germans are just a bit too
strong in this one. " - Dave Roth
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"Good sound
basis for a scenario that could have replay value, but the
Canucks are way too tough. Even playing like crap against a very
good player (Steve Linton), I was still able to push him back
and basically gain the advantage in the scenario by T2." - James
Taylor
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Dave and Steve
have a similar (amicable) difference of opinion about this one
with Steve retort to Dave's assertion that "An aggressive German
player will come away with a victory about 75% of the time."
being "I'll see your aggressive German and kick his arse to
Berlin"
#3 Party Boys by
Pete Shelling
Boards 10 and 43 with Overlay 6.
This one stands out as being the only one featuring a German
counterattack, a nice touch. Some comments...
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"A little
beefier than the first two picks, but still can be played in an
evening. At first glance, with the Canadians only having one
Piat and the Germans three Panthers it looked like a lopsided
affair for sure. But the VC's and SSR's limited the Panther's
impact on play." - Dave Roth
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"Very one
dimensional. The Germans must attack up their left flank
in-order to have a chance at their VC. A proper Canadian will
occupy the heights and look to delay the Germans. I would prefer
to see something that opens the scenario up dimensionally…
possibly a secondary victory condition that would steer the
Germans towards the other flank" - James Taylor
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"ok, but could
use a tweak or two - give the Brits another PIAT and somehow
make it more feasible/desirable for the Germans to attack along
their right instead of along the bd43 walled compound on their
left." - Tom Repetti
#2 Lalande Leads
by Bill Brodie
Board 17
This one really stands out as a very different scenario to all
others submitted, having an Urban Guerillas-like SSR which
generates SS half squads or triggers an OBA attack. I think all of
us who played it had a giggle at the sniper-generated shenanigans
and ranked it for what it is, popcorn, fun ASL. I wouldn't like to
play it for kidneys, but that isn't its aim. Comments....
-
"I suspect the
German SAN is too high, which is going to result in too many Bad
Things happening to the somewhat fragile Canadian force, but I'm
s ure there'll be games where the Canadians just roll through
with a horde of halfsquads." - Tom Repetti
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"Popcorn. I
didn’t look forward to setting this one up… but it really was
quite a bit of fun. There is a sort of “forlorn hope” aspect to
the Canucks. Jazz and I had a few giggles at the weirdness of
this one. "- James Taylor
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"I liked this
one for a couple reasons..a small playing area, small OoB's,
short enough for an evening's play. Even so, both sides have a
few options on both defense and offense. The only thing that was
both a plus and a minus was the SSR about Sniper attacks" - Dave
Roth
So that leaves
only 1 and the winner is
#1 Streets Of
Carpiquet by Kevin Meyer
DASL Boards b and d. 5 Turns
An attack by the North Shore regiment this time to try and take 2
buildings on board d. This one seemed to impress everyone right
off the bat and played well straight out of the box, with plenty
of options for both sides and a plethora of hard decisions at
every turn. Judges comments....
-
"There are so
few DASL scenarios so this one caught my eye right away. I was
not disappointed. Again, short, small OoB's but some fun toys
for both sides." Dave Roth
-
"Solid
scenario design, and probably the best right out the gate IMHO.
The problem with this scenario is the gully. It is very
difficult for the Canucks to get past the gully at the end
game." - James Taylor 5
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Battles of Carpiquet |
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Developer: |
Monkeys With Typewriters |
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Publisher: |
Self published |
| Date
of Release: |
2008 |
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Components: |
►
13 ASL scenarios |
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Listing of Scenarios
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No. |
Name |
Designer |
|
1 |
Field of Fire |
Steven Swann |
|
2 |
Fourth of July |
Chris Olden |
|
3 |
Fifty Butchers |
Glenn Houseman |
|
4 |
Stalwart Sons |
Gary Fortenberry |
|
5 |
Carpipquet Battle |
John Bock |
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6 |
Rifles Standing
Where They Fell |
Grayston Ulery |
|
7 |
The Streets of
Carpiquet |
Keven Meyer |
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8 |
The Hangars at
Carpiquet |
Bruce Childs |
|
9 |
LeLande Leads |
Bill Brodie |
|
10 |
Party Boys |
Pete Shelling |
|
11 |
A Choice Morsel |
Ian Percy |
|
12 |
Tenacious Defense |
Steven Swann |
|
13 |
Prelude to Caen |
Michael Dorosh |
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